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Heckler & Koch MP5

Project type

Hard Surface Model

Date

Winter 2024

Modeling this historic and iconic weapon was a treat. Researching and tracking down all of the different permutations of the Mp5 was an extremely rewarding challenge that allowed me to use plenty of historical reference to create an accurate and high fidelity model. The Mp5 was designed with the video game asset development pipeline in mind.
The Mp5 was modeled in Maya and Zbrush, Textured in Substance Painter, Rendered in Vray and composited in Nuke and Premiere Pro. Responsible for all aspects.

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